Lynnwood
A downloadable style test for Windows
Welcome to Lynnwood, New Hampshire! This is a very short style test created during the first month of the 2019 Haunted PS1 Summer Spooks game jam. It was developed mostly to try to code mechanics similar to the original Silent Hill, and to have a little fun with visuals.
Press "Start" (with a controller) or "Tab" (with a keyboard) to see the controls. Press "F11" to toggle fullscreen (default is off).
If you run into any bugs I'd be happy to know about them. I know about the visual change when exiting the visitor center, though, so disregard that.
Playtime: ~2 minutes
Status | Prototype |
Platforms | Windows |
Release date | Jun 30, 2019 |
Rating | Rated 3.6 out of 5 stars (7 total ratings) |
Author | redactionary |
Genre | Adventure |
Made with | Godot |
Tags | Horror, Short, test |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller, Joy-Con |
Download
Download
LynnwoodWindows.zip 49 MB
Comments
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I played your game in my 3 Games series on Odysee the link is:
https://odysee.com/@Kaiju_Raptor:a/3G_Ep_13:7
Your game starts at 01:13 and I critique it at the end at 41:34.
I played your game and noticed a major disadvantage right off the bat, that I had no orientation to orient the character, yes I understand the feel your trying to convey but I couldn't play your game, I tried for a minute or two but it just kept feeling like the character was spinning in place and I never got in the house or let alone on its porch for that matter, for a concept demo it looks good as a psx always does, I didn't even mind the pill character as a placeholder but the one thing that should probably be changed is at least give the player an orientation point like an arrow representing front or something, and don't let my harshness during the critique put you off making games in the future.
Its funny but the gameplay itself i would love to see more of you are litterally a pill walking around with a light in a scary ass house i hate third person but this was awesome.
Would love get a full game out of this with real thought put into it
While I can't say it is good, I think you are on to something with this. I hopw to see more games from you.
Very atmospheric and brings nostalgia, would love to see the game expanded upon like use of the weapon key, and that static guy outside of the map. Only glitch I encountered was if you went inside then went back outside the fog goes away.